ConquerZone: A Strategic War Game Development

  • Tech Stack: C++, Graph Theory, Game Development
  • Github URL: Project Link

This project involves building a simple version of the classic board game **Risk** using C++. The developed program is fully compatible with the rules, map files, and command-line play of the "Warzone" version of Risk, available at Warzone.

The game setup features a connected graph representing a world map, where each node corresponds to a territory and each edge represents adjacency between territories. Players place armies on territories they own and launch attacks to conquer adjacent territories, with the ultimate goal of dominating the entire map.

The game supports two or more players, with the logic developed in C++ to replicate the rules of the Warzone version of Risk. This project focuses on simulating strategic gameplay, such as territory control, army placement, and adjacency-based attacks, to create an engaging and competitive experience.